Showing posts with label Charlotte Bond. Show all posts
Showing posts with label Charlotte Bond. Show all posts

Saturday, 24 March 2018

Breaking Into the Glass Slipper

It's been an age since I last did a live interview, and they're a ton of fun, so when Charlotte Bond asked me if I'd like to sit down with her and discuss the Black River Chronicles and any other stuff that came to mind, I jumped at the opportunity.  For those who've never encountered it, Breaking the Glass Slipper, the podcast that Charlotte co-hosts with novelist Lucy Hounsom and writer and critic Megan Leigh, has become a terrific resource over the last few months for digging into the feminist issues surrounding genre fiction in a fun, accessible, smart, and somewhat nerdy fashion.

With all of that said, probably neither of us had guessed what a multitude of weird tangents would end up being covered under "any other stuff"!  In fairness, I'm probably to blame; I mean, the lengthy digression about my cross-dressing habits in the Dark Souls games was definitely my fault, and so was the excitable speculation about a live-action Lilo and Stitch movie.  All told, though, for a half hour interview, I think we managed to touch on a few really intriguing subjects - which, needless to say, had more to do with Charlotte's questions than my answers.

In amid the ramblings about Disney movies and video games, the biggest pleasure was getting to discuss the Black River Chronicles in real detail for the first time.  If you're a fan of the books, there are lots of juicy details here, including a discussion of how the series first began and debate over the crucial issue of why we haven't seen any romance blossoming yet.  And towards the end we got onto the topic of The Bad Neighbour, my imminent crime debut from Flame Tree Publishing, which was also really exciting for me, since I've basically said nothing anywhere about that one until now.

But why am I writing about what I said in an interview when I can just post a link?  This is pointless even by my standards!  So I'll shut up now and simply suggest that you go have a listen here.  And while you're at it, why not try a few more episodes?  Judging by the ones I've sampled, Breaking the Glass Slipper is a reliably excellent listen.

Saturday, 20 August 2016

How Much is Too Much Planning?

I talked a while back, here and to a lesser extent here, about how my novel writing process has gone from being a fairly laid back and make-it-up-as-you-go-along affair to a current level of preparation that could justly be compared with that of minor military campaigns.

And honestly, I'd come to the conclusion a while back that I was preparing as much as anyone reasonably could: plotting out the entire novel as a detailed synopsis and then breaking it down into a chapter plan before a single word hits the page, that's pretty organised, right?  And it seemed to be working, too: with the skeleton of a plot in place, I was freer to focus on characters, dialogue, action, all the fun stuff that can sometimes end up being two dimensional in a first draft when simply keeping everything rolling becomes the overriding impulse.

Then I got to my current work in progress, and everything exploded.  The thing is, it's a book that requires an astonishing amount of world-building - the world-building, really is what it's all about - and not having that ready in advance has been disastrous.  I mean, not disastrous, I'll get it figured out, but right now I'm thinking that'll mean an entire draft more than I'd normally do, which is hardly a good thing.  Plus, the writing's been like pulling teeth, and then putting those teeth in a sock and hitting myself in the face with it, because it's not fun at all knowing you're doing a rubbish job of something and I've been doing a really rubbish job of inventing a complicated alien society and ecosystem on the fly.

At the same time as that was sinking in I was talking to people about my synopsis for the next book in line, and the feedback that came from a couple of readers was that they weren't clear on how the central relationship was supposed to play out.  As we discussed it, my writer friend Charlotte Bond suggested I should try putting together some character profiles.  My first reaction was one of wariness, since that sounds awfully like a writing exercise and writing exercises are one of the many things I classify as people who claim to be writing doing something else instead.  But I didn't have any better solution, and I really did need to get this stuff worked out.  So I've been giving it a go, and, what do you know, the results have been surprisingly great so far.  Looking at the characters in isolation is pushing me to delve into their motivations and backstories in a way that I know I'd struggle to do if I was worrying about having to keep the wheels of a plot spinning.  Minor characters are developing a level of complexity I'd normally reserve for my leads.  And now I'm thinking that I really need to do something similar for the world: the major locations, the major systems, perhaps even the major events of its history.

I've always been distrustful of this sort of my approach, too, and for the exact same reason.  If I'm honest, whenever I hear fantasy writers (it's always fantasy writers) talking about how they map out every last corner of their world before they begin, down to what rodents like to eat each other and who cleans out the privies in that tiny village the characters won't ever visit, I tend to assume that they are in fact prevaricating.  Because, you know, they are.  But I'm telling myself that this feels different: I already have the novel planned in its entirety, so I'm not trying to craft anything extraneous; the character traits and relationships I'm figuring out will almost certainly find their way into the final book, and I have faith that so will the world-building, once I get to that.

But where will this all end? I have no idea, though it's easy to start imagining nightmare scenarios where advance plotting means writing the entire novel before I ever start writing the novel, trapping myself into some kind of weird Möbius reality in which planning only ever leads to more planning.  And wait, there's a word for that, isn't?  I'm pretty sure it's called prevarication.  So let's not do that.

Monday, 21 March 2016

Writing Ramble: Is Writing Fun?

Recently I had an interesting discussion with a couple of author friends, Andy Knighton and Charlotte Courtney-Bond, that began from my admitting I don't find writing to be all that fun.

When Andy and Charlotte very sensibly asked why I'd do it,  I explained that there are plenty of things I do get out of writing.  I love the constant challenge, the intellectual stimulation, the way no two projects are ever even slightly the same, and the fact that I'm always learning, be it real-world knowledge to enhance my work or just how to be better at what I do.  Writing is always interesting and sometimes thrilling, but that's a different thing entirely to being fun.

After consideration, Charlotte decided that she largely felt the same way; Andy wasn't convinced.

But is writing meant to be fun?  Perhaps when it's purely a hobby, and I certainly remember getting a certain enjoyment in the early days just from the sheer act of flinging words together in interesting and unlikely combinations.  Yet the minute you start doing something professionally, in however small a way, that inevitably changes.  Writing becomes a job, and though jobs can and probably should be fun, they also need to be other things: productive, profitable, demanding.  And even if you're not aiming to make money, most people write with the intention of producing something worthwhile, which implies a certain level of graft.

In fact, I'd suggest that it's dangerous even to expect that writing should be fun.  Because, as we hinted at in our discussion, the minute you bring those expectations, you put it up against many other fun things: playing games, watching TV, ten pin bowling, shark wrestling.  And writing is always going to struggle to compete, because when done seriously and well, it's bloody difficult.  (Admittedly, the same can be said for shark wrestling.)  If you expect writing to be stimulating and emotionally fulfilling then it will rarely let you down, but when you're asking it to be fun you're bound to be disappointed, because at its worst it's a process of beating your face against the keyboard until a load of stubborn words that would rather you sod off and die than come out finally agree to play ball.  In fact, at its very worst, writing can mean dredging through experiences you'd rather not imagine or relive, and then trying to transfer those shattering emotions onto a blank page.  Whatever the word for something like that is, it surely isn't fun.

Is that to say I don't enjoy writing?  Not at all, and I do, maybe more so now than ever.  My point is just that there are plenty of different ways in which to enjoy something.  To use a tenuous metaphor, for me it's been a bit like the development of a relationship.  At the start everything was crazy and exciting, every moment was precious and every slight crisis felt like the end of the world.  These days it's more like being comfortable in the company of a clever, knowledgeable, witty companion ... maybe me and writing don't hit the town so much, but that's not to say we don't get plenty out of our time together.

Of course, no amount of writing experience has weened me off my fondness of crap metaphors.

Anyway, I'd be intrigued to hear other writers' thoughts on this one.  Do you find writing fun?  If so, is it always fun?  Would you give it up if it wasn't?  And if not then do you get the same things out of it as I do or something altogether different?  Have I just been going about it wrong all this time?

Thursday, 29 October 2015

FantasyCon 2015

My first thought about this year's FantasyCon is that it was a whole 'nother experience going with friends - and, I've got to say, a wholly better one.  Last year at FantasyCon I met Andy Knighton and Charlotte Bond for the first time and this time around we all went together, and if nothing else I say here conveys a useful sense of what makes this particular convention stand out then that alone should do it: one year I made new friends, the next they were good enough friends that we were all comfortable with the idea of hanging out together for large portions of a weekend.  FantasyCon is a hit and miss affair, there's no doubt about that, but at its best, its somewhat smaller scale and more intimate vibe achieve great things that the bigger conventions frequently lack.
Me, John Connolly, Matthew Blakstad, A K Benedict, Guy Haley, Debbie Bennett

2015, it's fair to say, was FantasyCon at its best.  Not the perfect venue, by any means - the horror stories regarding food and drink were almost Nine Worlds-worthy! - but other than that, it's hard to pick on anything that wasn't either good or very good or really kind of marvelous.  And before I go any further, a shout-out to Richard Webb who did ninja work putting this stuff together well in advance.  And also, while I'm thinking, to those redcoats folks, who never once responded to my befuddled queries with "why the holy hell are you asking where room X is when you're standing right outside of room X and there's a big sign that says room X?"*

Soooooo ... even though we were there pretty much from the start, I only made the one panel on the Friday, and then it was mostly because I had friends on it, but Fae-Fi, Folk-Fum: Faerie & Folktale turned out to be an hour well spent, with a broad range of opinions bringing some new perspective to a rather well-worn subject.  (This, by the way, sums up all the panels I attended nicely: no mind-blowingly original topics, but an interesting range of panelists and some productive debates.  In my ideal world, panels would be a lot more like Tarantino movies, but I realise that's not likely to happen any time soon.)

With the remainder of Friday largely taken up by being lazy and hanging out with friends and listening to karoake - no, that wasn't me singing along to Let it Go, and anyone who tells you otherwise is a liar - I managed to get to bed at an only slightly stupid time.  Saturday was the closest I had to a work day, which as it turned out, wasn't that close at all.  I'd been quite chilled about my panel Is It Legit? Crime in Fantasy, Horror and SF until I realised that I was moderating in the largest (by quite a margin) of the three rooms and that THERE WAS NO COFFEE TO BE HAD ANYWHERE IN THE CONFERENCE CENTRE.  There wasn't much anyone could do about the former, but at least I was saved on the latter front by the magnificent Peter Newman, who basically made it his mission to save my coffee-starved life.  (He must never know that immediately afterwards I discovered that there was free coffee in the green room, and that it was much better than the slush the hotel were selling for ohsomuch money.)  Anyway, once I was suitably caffeinated, my panel seemed to go well enough.  And by the end I was particularly grateful to superstar guest of honour John Connolly, who can talk the legs off any quadruped mammal you could possibly throw his way but is also polite enough to let other people have their say, which from a moderating point of view basically makes him the perfect panelist.  (Though everyone, it has to be said, did sterling work.)

Having spent a large part of the remainder of the day loitering in the bar recovering from the very mild trauma of persuading authors to talk about author-stuff, I braved some more panels in the afternoon - YA: Why, eh? and Robots, Beasts & Humanimals: Writing Non-Human Characters, in close succession.  They were both solid, but two panels in a row turned out to be my limit for sitting in a room listening to people who aren't me talking, so I took a fresh air break, which frustratingly meant missing Tea and Jeopardy for about the thousand time running.  (One day I will experience Tea and Jeopardy.  This I swear upon the bones of someone or other's ancestors!)  Instead I ducked out to hunt up some food that wasn't microwaved by apathetic bar staff and then wandered back in time for my reading - which nearly no one turned up for, despite my copious hinting.  (Needless to say, thanks to the little circle who did.)  From there I moved on to the Undertow Publications book launch to celebrate the launch of Skein and Bone, the debut collection by V H Leslie, who I'd met over breakfast that morning.  This turned out to be an unexpected highlight, since not only was everyone involved really nice, there was free sangria.  That done, I drank an unwise amount and hung out with many more tremendous people, some of whom I knew and some I didn't, and finally staggered off bedwards.

Sunday morning saw me torn between Andy Knighton on the Chained to the Desk? The Writer’s Life Under the Microscope panel and Ian Sales on The Future of the Future, and in the end I opted for the former because it was Andy's first F'Con panel.  Then I decided to ask the question I'd prepped for Ian on Andy's panel, despite how it wouldn't have made a damn bit of sense.  Then I wimped out and asked a sensible question instead - well, one about juggling, at any rate.  Still, it was a good discussion, and no one mentioned going to work in a dressing gown, so perhaps we're progressing as a society.

And that was about the end of it.  If I were to grumble about one thing, and this is me so of course I am, it's that Sunday at a FantasyCon always feels like a bit of a wash-out.  It occurred to me for the first time that there's something slightly horrid and divisive about the notion of ending a conference with a banquet that half the attendees can't afford to go to, and I live in hope that that whole thing will die a death in the not too distant future.  But in this case it was a small deal indeed, because we wanted to get off early and the fact that the programming had finished and almost no one was around by one in the afternoon made that inordinately easy.  Which in turn meant getting back at a sensible time, which in turn seems to have alleviated the usual Con' lag and left me - after two days of considerably too much alcohol, too little proper food and definitely too little sleep - with much more energy than I had before.  Weird but true.

Meanwhile, next year brings FantasyCon back to the hallowed fields of Yorkshire, in the shape of FantasyCon by the Sea, and this of course is an immeasurably good thing.  I'll hope to see you there.




* There wasn't actually a room X.  I would have forgiven the venue everything, even their weird notions of what to put on pizza, if there had been.