This post has been an unusually long time coming, given that, before I could say anything sensible about the four Armored Trooper VOTOMS OVAs that released pre-2000, I really needed to find time to watch the TV series, all 50-some episodes of it, and as a result, the box set ended up sitting on my shelf for many a year as other, shorter shows came and went. Then, once I'd finally made it through - and it's pretty great, but the not the best paced or least repetitive, so there were breaks along the way - I then had to watch the OVAs I'd come for, and write them up, and more months went by. And now here we are, and I learn that what was a reasonably priced box set at the time I set out on this is now fantastically rare and going at ludicrous prices, so that sucks. All I can do is comfort myself with the thought that perhaps someday soon it will be rereleased in 4K, or perhaps 16K, or maybe Interactovision, because who knows what the future holds?
Well, Armored Trooper VOTOMS certainly has some ideas on the topic, none of them very cheerful, so let's dive into Armored Trooper VOTOMS: The Last Red Shoulder, Armored Trooper VOTOMS: The Big Battle, Armored Trooper VOTOMS: Red Shoulder Document: Origin of Ambition, and Armored Trooper VOTOMS: Brilliantly Shining Heresy...
Armored Trooper VOTOMS: The Last Red Shoulder, 1985, dir: Ryōsuke TakahashiFor the purposes of this blog, I'd been hoping these Armored Trooper VOTOMS OVAs would be standalone enough that I could potentially recommend them to viewers who hadn't already waded through the TV series, and The Last Red Shoulder, sadly, isn't that. In actuality, it dovetails between the first and second arcs and is so annoyingly indispensable that I wonder why more of what's here didn't find its way into the show; were they really so dedicated to its "each arc is set on a different planet" structure that they couldn't slot in a little side story that adds a ton of clarity to what follows?
That side story finds our maybe-hero, maybe-antihero Chirico Cuvie hooking up with the surviving relics of the black ops military outfit he once belonged to, the titular Red Shoulders, to hunt down the officer who betrayed and attempted, with varying degrees of success, to murder them all. However, it soon diverts to - but no, that's the most I can say without getting into spoilers, since the viewer who comes to this at its proper chronological point won't have met at least one of the core cast. At any rate, the point at which The Last Red Shoulder really becomes useful, aside from deepening Chirico's backstory and setting up some important elements that will be picked up in the third arc, is in clarifying a major character relationship that, in the show, felt rather flimsy and nonsensical. And, again, I find myself wondering what happened. Did the creators realise they'd dropped the ball and seize the opportunity to plug a conspicuous gap? Surely they didn't purposefully withhold this stuff so they'd have material for an OVA that came out a couple of years after it would have been really useful?
I guess the glass-half-full take here is that, as a VOTOMS film of a little under an hour, The Last Red Shoulder does a solid job of justifying its existence, both by finding a relatively self-contained tale to tell and by seizing on numerous opportunities to flesh out its source material in meaningful ways. And it's possible I'm focusing on the wrong thing, anyway, or at least focusing on something that wouldn't have been the main draw for contemporary audiences, since the other virtue The Last Red Shoulder has going for it is being a proper OVA with something like a proper OVA budget, and thus having animation that's a meaningful step up from the TV series. Admittedly, more time and money don't guarantee better results: the first time we see an Armored Trooper in motion is obviously meant to be something of a showcase, except that the extra resources appear to have gone mostly into lots of shading that just doesn't work. But the overwhelming benefit is that, once we get into the second half, we finally get some good action sequences, practically a first from a series that had a ton of action, much of it ambitious, but never quite managed to do it justice because it invariably looked a bit shonky.
Armored Trooper VOTOMS with non-shonky action scenes is definitely a treat, since the VOTOMS had always felt cool in theory and a little bit duff in practice, and proper in-betweening and designs that don't wander off model and all that good stuff makes quite the difference. Would that the same could be said for the score, which relies on the same handful of tracks that, if you've seen the TV show, will have become awfully familiar by this point - heck, even the opening and closing credit sequences get reused, reinforcing the sense that this is kind of just a longer episode that ought to have come out well before it did. Which is fair, but also being mean with the benefit of hindsight, and while I can't imagine the uninitiated viewer finding a lot here beyond some respectable animation and solid storytelling, as an addition to the VOTOMS universe, The Last Red Shoulder does very much what I'd have hoped for.
Armored Trooper VOTOMS: The Big Battle, 1986, dir: Ryōsuke TakahashiSuperficially, The Big Battle is up to much the same things as The Last Red Shoulder, in that it's an extra hour-long episode slotting into a gap in the TV show's continuity to shed light on a period that the series hurried past. However, at the same time it's not that at all, to the point where, even having finished the show quite recently, I was puzzled by exactly how it was meant to fit, and the main giveaway was which characters happened to be present and know each other. Which is to say that, while the events of the The Big Battle occur amid a time skip in the last episode, that knowledge isn't terribly important. Sure, we get some idea of what was going on during that gap, and why such a gap occurred at all, and you might argue that the OVA informs the decisions made during the series' last few minutes. But really, the significance of occurring so late in the narrative is not so much that The Big Battle clarifies what we don't know but that it summarises what we do.
So kind of a victory lap, then, though again, that's not exactly it; perhaps truer to say that what we have here is a concentrated burst of the things Armored Trooper VOTOMS was about across the course of its 52 episodes. We have a new evil scientist, and a new and even more evil "perfect soldier" threat for Chirico to face off against; we have competing military factions still caught up in the superhuman arms race that's gone so spectacularly badly up to this point; and, in a nod towards the first story arc, we have gladiatorial battling using Armored Troopers, though The Big Battle ups the ante on that front by making one of the competitors an enormous mobile fortress. Which, I think, finally gets us to precisely what the makers were trying to accomplish: more of the same to remind the fans of what they'd liked, but longer, bigger, and better.
If that was really the goal, I'd say that Takahashi and his team largely succeeded. Mostly what that means is that the animation takes another significant step up, reaching all the way to "really quite nice by mid-eighties OVA standards." And as I noted in regards to The Last Red Shoulder, VOTOMS is a franchise that gains enormously from quality animation. Last time around, that primarily meant better action, and we certainly get that here, even if it feels ever-so-slightly thin on the ground until the final third; nevertheless, there's an excellent sequence of Chirico and Shako undertaking a stealth mission that's improved considerably by the visual upgrade. But this time around, the dialogue scenes benefit too, with character designs feeling more emotive and staying resolutely on model. Granted, it's never mind-blowing, but it's good enough to make both action and drama feel that bit more engaging.
Which leaves the problem, insomuch as there is a problem, lying with the story. And I'm being vague there because, to a certain extent, this is an absolutely fine and valid use for an extra hour of VOTOMS: it really is nice to see familiar scenes and concepts dressed up in the animation finery they never quite got the first time through, and the climax is very much the sort of thing that the show obviously aspired to and could never quite land. Yet it remains mildly frustrating that we gain so little new information here and that everything feels so well-worn. Maybe this is only a problem because The Last Red Shoulder came along first and did manage to expand the VOTOMS narrative in small but significant ways, but it's a reaction I couldn't quite shake. And frustratingly, that also means that, despite being much more standalone, The Big Battle remains another one for the fans, a shame given what an otherwise great introduction it would be to all of the franchise's preoccupations. Yet I'm conscious I'm grousing about not a lot here, especially given that contemporary viewers would have had two years of separation from the series by this point. If all you wanted was more VOTOMS, but dialled up to eleven, The Big Battle scratches that itch very well indeed, and that's nothing to be ashamed of.
Armored Trooper VOTOMS: Red Shoulder Document: Origin of Ambition, 1988, dir: Ryōsuke TakahashiI doubt I could have told you what my ideal for one of these VOTOMS OVA follow-ups was until now, but here we are: Origin of Ambition was what I was after all along. I can't say it does everything right, because what does? But it gets shockingly close, and certainly it's an outrageously good example of how to build out a property without damaging what's come before. Unlike the first two OVAs, it's a prequel, which feels like a logical way to go given that the start of the series very much plonked us into the middle of what was evidently an ongoing drama. And sure enough, it proves an inspired choice, not to mention a deeply organic one: there's never the sense of new narrative being spun out to stretch a story that, at this point, might certainly be regarded as over and done with. Rather, what we get here explains a lot that had been left murky and other aspects that seemed implausible even by the standards of mid-eighties anime, and does it altogether convincingly, and in so doing both tells a fine hour-long tale in its own right and improves upon the VOTOMS mythos as a whole.
On the plot front, that's all I want to say, given how well Origin of Ambition took me by surprise both with its overall story and with a couple of well-timed shocks along the way. I'll only add that here, at last, we have a VOTOMS OVA that's relatively friendly to the viewer who hasn't waded through all those many hours of TV. Which, unfortunately, isn't to say it's much of an entry point to the franchise: though, strictly speaking, this is the new beginning of all things VOTOMS, it actually functions better as a sequel, in that its revelations wouldn't have anything like the same oomph without knowledge of what's to come. However, if you happen to be the prospective viewer who fancies dipping a toe into this large pond but has no desire to commit to 50-some episodes of television and goodness knows how many hours of sequels, prequels, and sidequels, Origin of Ambition would, at the very least, offer you an excellent hour of giant-robot sci-fi.
Which is to say that, in another first, we finally have a slice of VOTOMS that you could, if you so desired, enjoy purely on the level of spectacle. Once again, the animation quality has taken a leap up from the series, but here, the difference is seismic: Origin of Ambition doesn't merely look great compared to a mid-budget TV show, it looks great full stop, and at points very great indeed. And while I don't want to be dismissive of VOTOMS's character drama, the more so when Origin of Ambition does much solid work on that front, I feel safe in repeating that the aspect the vast majority of fans, and evidently the creators themselves, wanted to see handfuls of yen chucked at was the action. In the series, it was ambitious but flawed; in the previous two OVAs, it was ambitious and more than passable; here, it's everything I'd have hoped for. At last we get Armored Trooper battles that live up to the concept and those fantastic designs and the brutal, gritty combat the series promised but never quite provided, and it's a joy to behold - though Origin of Ambition is equally capable of making something as quotidian as a fist fight or foot chase look splendid as well.
Ideally, I'd wrap this up there; but Origin of Ambition does manage to trip itself up on one minor but frustrating front. Moreover, it's down to an aspect that really ought to have been an easy win. In another first, we get some new themes and arrangements from composer Hiroki Inui, which would be exciting were any of them a patch on what the TV show had to offer or indeed any good in their own right. There are pieces that build and improve with repetition, but there are others that don't work at all and are actively distracting, both in themselves and due to how carelessly they've been slathered over dialogue or chopped into random-seeming snatches. It's not a huge deal, goodness knows, but it's diverting enough that I'd feel bad about declaring this a flawless masterpiece for the ages. Yet even with that niggle, I'm absolutely comfortable in calling Origin of Ambition both the clear highlight so far of a franchise that's already had more than its share and one of the best sci-fi OVAs to come out of a period that wasn't exactly short of excellent examples.
Armored Trooper VOTOMS: Brilliantly Shining Heresy, 1994, dir: Ryōsuke TakahashiHad you asked me in the early nineties whether I wanted any more of Chirico Cuvie's story, I don't know that I'd have said yes. The series had wrapped up so perfectly, with an ending that could be equally interpreted as hopeful or nihilistic, and then Origin of Ambition had tied a neat bow on any loose ends that remained, and after that had come the 12-part OVA Armor Hunter Mellowlink - outside our remit thanks to the frustrating lack of a Western release - which had made a convincing argument that there was plenty of space in the Armored Trooper VOTOMS universe for new tales to be told around new protagonists.
But director Ryōsuke Takahashi and writer Sōji Yoshikawa felt it was time to bring Chirico back, and damn but I'm glad they did. Far from being your typical tacked-on sequel, Brilliantly Shining Heresy feels very much as if the pair had spent the intervening years in constant planning. Which normally would result in the opposite problem of a narrative that feels overly schematic, yet somehow they manage to avoid that too. It's not as though Brilliantly Shining Heresy is indispensable, since there's no getting around how neatly the TV show wrapped everything up, but if Chirico was obliged to return, I don't know how it could have turned out much better than this.
For a start, we have a gem of a concept for why, though one I'll have to dance around if I'm not going to spoil an extremely long TV show. Suffice to say that it makes sense, as does the three decade time gap, which is long enough to keep us from wondering too hard about those cast members who haven't returned and short enough that it's plausible for things to feel largely as we left them - though we'll also get a splendid in-universe explanation for why technology has moved on so little, one that covers the slightly ludicrous reliance on clunky one-man tanks that's been there to pick at since the start.
There's a lot of world-building here, including much that would have been nice to know a few dozen TV episodes ago, but it never gets in the way of an exceedingly straightforward core story: Chirico and Fyana get separated, Chirico tries to track Fyana down, and new antagonist Titania does her very best to kill him, largely because by this point everyone has decided it's effectively impossible, but also as part of a struggle to determine who'll be the new Space Pope. Okay, so maybe not that straightforward, but the action - which is frequent and glorious - is enough to keep the extensive politicking from getting dull, and the politicking keeps Brilliantly Shining Heresy from feeling overly simplistic, for all that it's essentially a riff on The Terminator for quite a lot of its running time, albeit one where Skynet is basically the Catholic Church. Best of all, for the first time we have an opponent for Chirico who feels like a meaningful threat, in part because Titania is actually a "Nextant", an updated take on the super-soldier technology that's been such a big part of VOTOMS, but as much and more so because she's a genuinely interesting character with a genuinely interesting arc to navigate through.
Animation-wise, there's a definite shock that comes with the transition into the nineties, and it's perhaps a good thing we had the in-universe time jump to soften that blow, but - aside from a lacklustre print that's a disappointing low point of the great-until-now Maiden Japan box set - the results are a glowing success. Yet again, the action gets a noticeable boost, improving on the already high bar set by Origin of Ambition, and the revamped character and tech designs strike that fine line between fresh and respectful. Composer Hiroki Inui, meanwhile, has some more new music, which manages to feel of a piece with what's come before without doing much to draw attention to itself. Taken both on its technical merits and as a standalone story, then, I'd rate Brilliantly Shining Heresy up there with most any OVA from the nineties. However, I've learned in writing this review that there are many who don't share my enthusiasm, and I can't really argue with their criticisms, particularly in regards to a controversial choice made towards the end; all I can say is that, for me, that didn't detract too much from the many other aspects that succeeded wonderfully.
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