Showing posts with label The Painted City. Show all posts
Showing posts with label The Painted City. Show all posts

Thursday, 16 March 2017

10 Reasons You Should be Submitting to Digital Fiction Publishing

Anyone who's been paying any attention to my work over the last couple of years will notice that I've become rather attached to Canadian small press Digital Fiction Publishing: Digital salvaged my collection The Sign in the Moonlight and Other Stories last year after Spectral Press went belly up, and the back end of 2016 saw the release of The Black River Chronicles: Level One, which I co-created with DFP head honcho Mike Wills; a sequel will be arriving before the year is out.  On top of that, I've lost track of just how many Digital anthologies I've been in.  (I mean, not because it's that many, just because my memory's rubbish.  But it's definitely more than a few.)

Obviously I consider Digital worth sending my work to; I wouldn't keep doing it otherwise.  And, in the wake of a bit of terrifically good news from them, I thought now might be the time to explain why, and to list some reasons that all genre writers should be jumping at the opportunity to push work their way.

1) They Pay For Reprint Rights
A cent a word, to be exact, which seems to be about the market rate - though the actual deal is rather better than that, as we'll come to in a minute.  But, right here, let's just acknowledge that there are very few markets that even accept reprints, let alone who trade in them exclusively.
2) Their Terms Are (More Than) Reasonable
Having been in since the beginning, I've seen a few iterations of the DFP contract, and it's only got better for writers with each version.  You don't often see a publisher bending over this far backwards to be honest and fair.
3) They Make Your Work Feel Special
There's a fair chance your story will be released as a baby e-book all of its own, as well as part of an anthology, and these are reliably gorgeous, as the examples scattered about hopefully illustrate.  Failing that, DFP is now edging into hardback releases, which are looking downright stunning.
4) They Publish Good Books
I'm a little biased on this front, for various reasons, but Digital have been putting out some very good product since the beginning.  I'm up to date with nearly all of the DFP collections I've had stories in, and I've definitely enjoyed the bulk of what I've read.  (The one novel I've found time for, Terry Madden's Three Wells of the Sea, was terrific too.) 
5) I'm Slush-Reading For Them
Okay, so maybe not a reason to submit as such, but if you send in a story for the Digital fantasy imprint once it reopens, or for the currently open Hic Sunt Dracones anthology of dragon stories, then there's a fair chance I'll be reading it.  And, if it's really good, I'll most likely recommend it for publication.
6) They Have Fast Response Times
Like, really fast for fantasy submissions, because I'm too obsessive-compulsive to let subs sit for long.  But averages across the various imprints range from a couple of weeks to at worst a couple of months, which is pretty damn good in my experience.
7) Their Books Get Attention
First Contact, for example, the original Digital Fiction Publishing collection, is up to fifty-seven reviews on Amazon US; I've been in a fair few anthologies, and not many get that kind of notice.  But then, that's at least in part because...
8) They Promote
 Right from the beginning, Digital has been pushing its books hard, with copious amounts of both time and money.  So if your works ends up in one of them, the odds are good that people will actually get to read it. 
9) They Pay Royalties
Nearly last up, the biggie, and the reason I decided to put this article together in the first place: have work published by Digital and you'll get a share in the profits from every single
  Digital book.  Once those shares exceed your initial payment, you get more money - and keep getting more money.  I know this because I just got my first royalty payment, and it was for a solid chunk of cash.  As far as I can tell, this basically makes Digital a co-op, and how marvelously insane is the notion of a co-op publisher?  If the list consisted of this one reason alone then that should be enough.
10) I don't have a point 10
Though I'm sure I could think of one if I really tried.  Um.  Their website is really shiny?  But, okay, not a reason to submit, as such.  Okay, how's this?  Digital even have the decency to pay their slush-readers, so the more submissions, the more money I make, and just maybe if you and I run into each other I'll have sufficient pennies saved up to buy you a drink.
Or, more likely, I'll buy more nineties anime to review here on the blog.  So hey, win, win.
So, look, Digital is open right now for that Hic Sunt Dracones anthology I mentioned, as well as for a second volume of horror stories by female authors, Killing it Softly 2.  You can find the guidelines for both of those here.  And most likely the regular fantasy, horror, science-fiction and flash fiction imprints will be opening for submissions soon.  Keep an eye out!

Sunday, 20 December 2015

The Life and Times of Digital Science Fiction

So once upon a time I sold a story called Black Sun to a new pro-rate market named Digital Science Fiction, and it appeared in their debut issue, an anthology by the appropriate name of First Contact.  It turned out to be a strong collection, considerably better and more professional than first issues are wont to be.  And so soon after that I sent them a second story, Across the Terminator, which was scheduled to appear in their fifth collection ... until circumstances got in the way and DSF was forced to close its doors.

This was a bad thing.  Not actually directly for me, since I eventually resold the story to Clarkesworld, but nevertheless, in the wider publishing-cosmology sense, a solid piece of bad news all round.  Good, well-paying markets don't exactly grow on trees, and even in a brief space of time DSF had shown itself to be something exciting and valuable.

Then, a few months ago, publisher Michael Wills got in touch to tell me that he was bringing Digital Science Fiction back in a new and improved format, and would I be interested in letting him reprint the story that would have appeared in anthology number five had it happened all those years ago?  Of course I said yes, because money obviously, but also because Michael had always been a pleasure to work with and the whole thing just felt right.  He'd been immensely positive about Across the Terminator back in the day and, as nice as it had been to have it in Clarkesworld (it really was nice) it still somehow felt like DSF was where it belonged.

Since then I've sold a couple more reprints to Michael: The Painted City came out a while back on its own and is now collected as part of the Infinity Cluster collection, out this weekend and on special offer until the end of today.  And Dancing in the Winter Rooms, originally published way back when in Electric Velocipede, is scheduled to appear in the not-too-distant future as a solo e-book and then, some time later, as part of anthology number seven, to be known as Ctrl Alt Delight.

Anyway, putting aside as much as I can the fact that they've published a fair bit of my work, I heartily recommend taking a look at what Digital Science Fiction - and for that matter its brand new sister company Digital Fantasy Fiction - are up to.  I've read all of their output so far and enjoyed, I would say, about eighty percent of it, which is considerably above what I'd normally expect, hard to please git that I am.  There's a definite leaning towards solid storytelling above overbearing style, and yet within that, an impressive range of approaches, subjects and attitudes that keeps any two books from feeling overly alike.  And on top of that, there's an appealing Pokemon-esque quality to the fact that these things are coming out weekly; it's weirdly addictive to keep picking them up, never quite knowing what to expect.

For that matter, I'd also recommend DSF and DFF as markets to fellow authors.  There aren't that many places that will pay for reprints, and there are considerably fewer that will do anything so lavish as putting them out as individual e-books with their own shiny covers.  All told, Digital Science Fiction feels to me like an interesting new corner of the genre publishing world, one excitingly different from anything else out there, and I suspect that if it gets embraced the way it deserves to then it's only going to grow in strength and scope over the next few months.

Oh, and if you should fancy a read of any of the works listed, all titles link to their respective stories / anthologies on Amazon...

Wednesday, 10 August 2011

A Twist Too Far for Andromeda Spaceways

The last few days has seen such an almighty splurge of news that I'm almost at a loss where to start.  Even convincing my brain to divide up the okay-to-discuss from the not-quite-there-but-potentially-awesome stuff is proving a struggle.

I have a vague memory of this happening at almost exactly the same time the year before last, which is probably an excellent argument for the validity of astronomy.  The only rational explanation here is that every couple of years Mars knocks Jupiter out of Pisces, side-spinning Saturn off Venus and shunting Scorpio into the ascendant, and tons of exciting writing stuff happens for a period of roughly a week.

I mean, really.  That's the only rational explanation.  Any other explanation you can think of is just crazy.

So anyway, in the interests of similtaneously hammering home the fact that there are suddenly lots of interesting things going on and not having to write a really long post when it's rapidly approaching my bedtime, I'll just blat* on about these multifarious developments as and when I can, in whatever spurious order my rapidly fading memory tells me they happened in.  And hey, maybe by the time I get to the last thing, another thing will have happened and this blog will finally become a self-sustaining entity.  Maybe it'll even start writing itself.  That would be neat.

Right.  As far as I can remember, and side-stepping the profoundly exciting things I can't talk about, it all began when I picked up my third acceptance from Australia's premier genre publication, Andromeda Spaceways Inflight Magazine.  This was particularly cheering because Andromeda Spaceways is one of my favourite magazines around; I'm always impressed by what the ASIM collective are doing, and every time I check in I'm impressed that little bit more.  And it was made that bit better by discovering that it's going to be my second time with writer / editor David Kernot in the ASIM captain's chair, since David also happens to be one of my favourite editors, not least because twice now he's accepted weird and screwed-up stories for a 'zine that tends towards fare of a lighter nature.

My last ASIM sale, The Painted City, way back in issue #43, has a scene - one mostly implied and off-page, admittedly - where one of the main characters basically drowns in their own melting, disease-infested face.  And that wasn't even a horror story.  Whereas acceptance number three, A Twist Too Far, is definitely a horror story, and has a scene that I fervently hope is just as nasty as that face-melting stuff.  I mean, it's a Lovecraftian (or maybe Doyleian) tale of competing turn-of-the-century contortionists ... how well is that going to end?

Next post: whatever thing happened after this thing!  Unless some other more urgent thing happens in the meantime!




* This is actually really a word.

Monday, 3 May 2010

Funland: Week Eight

Last week was another no-news week in many ways, I lost three full days in travelling to an interview at the other end of the country (which thankfully the interviewer turned up for this time) and was so knackered from the unaccustomed driving that the last couple of days were hardly productive either.  I did at least reach the crucial three fifths (60'000 words) mark that's been eluding me for so long, finally finishing part three around Saturday lunchtime.

This week, though, things should be seriously looking up again.  I've no more interviews on the horizon, which is potentially awful news from a not-ending-up-sleeping-on-the-streets perspective but really good news for Funland.  Today was the first day in a while that I achieved the magic two thousand words, and you know what?  It felt good.  I see no reason I shouldn't hit 70'000 by the end of this week.  Of course, the devil makes work for rolling stones and all that, so maybe I shouldn't be tempting fate, but it would be nice to return to the kind of productivity I set out with, if only for a little while.

I'd thought about trying to actually write something about the whole novel-writing process this time around, but I suspect I'm too much in the thick of it right now to make any sensible observations.  I still wonder if I've been overambitious trying so many new things and stretching myself in so many directions all at once.  Writing with a big cast is new to me, and writing from multiple third-person perspectives is something I've only tried before on a much smaller scale, (in fact the only time I can think of off the top of my head is in The Painted City, recently published in Andromeda Spaceways).  I've never written anything with such a strong crime element before.  I've written my first proper sex scene - the only other one had a golem as one of the protagonists and probably doesn't count.  I've eschewed chapters in favour of this weird parts system, which may or may not have been a terrible idea.

Perhaps trying to jump just one or two of these hurdles might have been the wiser plan, instead of going for the lot in one go?  Time will tell, I guess.  To anyone facing a similar quandry, I would say that at least I'm learning more and faster than I ever have before, and I have a feeling the risks taken this time around will pay off if and when I get round to a third novel.  Either way, part of the intention for Funland was always to take the chance of being over-ambitious - and at three fifths and counting, it's too late to worry about it now.

Wednesday, 21 April 2010

Reasons to be Afraid of Superheroes

I mentioned this when I first posted about the sale of my story Wunderkind to Bards and Sages Quarterly, but it bears repeating: if superheroes actually existed then they would be really scary.  I don't just mean the ones that are supposed to be scary either.  Superman?  Scary.  Sure, he means well, but he happens to get his x-ray vision and his heat vision mixed up when he's trying to read your T-shirt size and you're going to end up a twiglet.

So as a small step towards redressing all the pro-superhero propaganda out there, Wunderkind appears in the April issue of Bards and Sages, available in print from Amazon.com and CreateSpace, and electronically from DriveThruFantasy.  For once, I've actually seen a copy, and it's an extremely nicely put together 'zine.  One thing that really struck me is that the decision to offer plenty of very short stories is a good idea, a few times I've bought a magazine only to find that half the issue was taken up with a single tale that I didn't get on with.  Also, it's another truly beautiful cover, amongst my favourites of the magazines I've had work in.

While I'm plugging, the latest issue of Andromeda Spaceways, with my bizarre sci-fi mini-epic The Painted City within, is now available from their website, although oddly with an entirely black cover.  How much more black can you get than that?  Why, none more black, of course.

Tuesday, 30 March 2010

Andromeda Spaceways #43 Sort of Mostly Out

I know that Andromeda Spaceways Inflight Magazine issue 43 is out because I physically possess two copies of it, and it's real and I can prod it and everything.  Since my copies arrived all the way from Australia, I believe it's probably been out for a couple of weeks.  But since ASIM's website still has #42 listed as the current issue, I'm not sure if it's actually possible to buy it.


I was going to wait until it was purchasable before posting, but as anyone who knows me will testify, I have all the patience of a toddler with a sugar rush.  So ... ASIM #43, including my story The Painted City, is almost entirely out.  Frankly, even if I had a bit more willpower I'd still have folded when my copies arrived because it's really kind of fantastic.  The cover, as you can see, is lovely - who doesn't dig demonic walrusses?  There's also plenty of nice art inside by the same guy, Greg Hughes.  My one small complaint regarding the last issue I was in, number thirty, was the flimsy paper cover that suffered in crosscontinental transit, but that's been thoroughly addressed by the shift to perfect-bound format.  And this being ASIM, the quality of the fiction is pretty much a cert.

I know I've said this before recently, and I don't doubt I'll say it again, but The Painted City is one of my personal favourites from amongst the stuff I've had out.  In this case, I guess it's more because I can switch off my author brain and actually enjoy the story.  It's a grand, galaxy-and-decades-spanning tale told from multiple perspectives, and somehow it all fits neatly into under 6000 words.  I doubt I could pull it off again, but I think I got it right this one time.

Sunday, 11 October 2009

Dancing in the Winter Rooms with Electric Velocipede

As demented as it sounds, that title is a completely fair and accurate summary of my most recent bit of news, which hails from Saturday morning: my story Dancing in the Winter Rooms has been picked up by Hugo award-winning and World Fantasy Award-nominated magazine Electric Velocipede.

On a slight side note, I remember reading one of those 'how to write good' books - I think it was Lisa Tuttle's Writing Fantasy and Science-Fiction - and being utterly horrified by the author's comment that their usual approach was to write a story, and then scrap it entirely and write it all over again. What an unbelievable amount of work! And what would be the point, anyway? Just get it right the first time!

Perhaps needless to say, I haven't adopted the technique. But I did eventually realise that sometimes it really is the only way forward, and it's a method I've since used twice. The recently-accepted-by-Andromeda Spaceways The Painted City was one occasion, and Dancing in the Winter Rooms the other. It began as a weird, almost documentary-like non-story, which broke just about every rule worth breaking - it had no protagonist (or indeed characters of any sort), no real plot, no definite beginning, middle or end.

It took me a while to realise that, of course, but once I did it came down to a choice between binning it and starting again from scratch. In the end I kept almost nothing beyond the core concept: of a millennium ship divided into four regions, each corresponding to an Earth season, and of the nomadic human tribe that wanders endlessly through its corridors.

I'm very pleased with the final result, which does have a story, a protagonist, characters, a beginning, a middle and an end. And I'm even more pleased that it's going to be appearing within the winner of the 2009 Hugo Award for Best Fanzine.

Saturday, 10 October 2009

Flight Booked With Andromeda Spaceways for The Painted Planet

Man, I'm worn out with coming up with crap names for these blog posts! I think we're up to about Wednesday, by the way, but the news keeps coming in and I can only post so fast.

Note to universe: that wasn't me complaining.

The gloriously titled Andromeda Spaceways Inflight Magazine, who published my almost as gloriously titled My Friend Fishfinger by Daisy Age 7 back in August 2007 - and indeed, provided me with both my first print and semi-pro sales - have clasped another one of my stories to their bosom. This one's called The Painted City, and if it's not quite as demented as My Friend Fishfinger was, it's a close thing. It's another one of my longer tales, that I've been struggling to find a good home for, and I'm immensely glad to see it headed ASIM's way. Also, unlike a few of my recent sales, it should actually be out pretty soon, which means December this year. Unless we all plunge into a black hole or something...